TLK file right now does not permit use of CEP robes, nor reacquisition of them if removed from in-game “armors” that have them. The problem is most apparent with CEP torso pieces designed to work with a specific robe: for example, wedding-dress or kimono “tops” without the matching CEP robe “skirt.”
Suggest that easiest resolution is adding a robes-changing option to Moises model dialogues–looking through CEP starter mod in toolset it did not seem to represent a large number of different appearances, and I believe the models are already available in-game, just not player-accessible.
We didn’t add them to the list because we didn’t need to support the other types of robes.
The CEP includes many things that aren’t appropriate to our setting so we left it as is.
The CEP tlk file doesn’t have anything to do with the Moises tailor. The tailor simply looks through available appearances that it’s programmed for. Since it’s not programmed for ALL of the CEP stuff it misses some of the robes, etc.
TLK files are text look up files. They are an ID matched to text for use with the 2DAs.
If there’s something specific you’d like to have made for your character I suggest requesting a CDS and role play out ordering something from the Tailor himself.
Think of the tailor program as buying outfits piecemeal but off the rack. If you want designer changes (ie. something outside the norm) then talk to the designer. 🙂