CNR Complaint Dept.

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  • #32819
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    CNR Complaint Dept.

    *Higgins the Palemaster sits behind the desk*

    *A large picture of Brak, an over-sized ogre with a very, very large greataxe, drawn in crayon hangs on the wall behind him*

    *Employee of the Month is scrawled across the bottom with the “Y” and second “O” drawn backwards*

    If you have found a “BUG” in the new Markshire Crafting Expansion please submit it below.

    *Higgins holds up his fingers in two “quote” symbols when he says “BUG”*

    Please include your PC’s name, the specific station you were working at (Area, which station in that area, etc.).

    Also include the time it occurred (for log searches) and a brief description of the incident.

    If you don’t get a suitable response in a short period … well … further complaints can be addressed to HIM.

    *Higgins points over his shoulder to the Brak poster*

    *The poster abruptly erupts in flames and Higgins stifles a chortle*

    *From somewhere nearby you hear…*

    Bad Squidface Head! No play nice with Troll Head! Squidface Head go corner if do ‘gain! Brak in charge!

    #55386
    Osay
    Participant
    • Markshire PCs:

    I love the new Gatto area but I can’t seem to make use of the clay deposits. You can click on them, but you just stand there, like you can’t reach….everything else in that area if good, as far as I’ve seen.
    Anybody else have this problem with the clay….or is it me?

    #55387
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    I assume you have a shovel?

    #55388
    Brindisium
    Participant
    • Markshire PCs:

    Enjoying the update(s). A few minor things…

    1) I know that both mithril and mithral are valid, however we seem to be using both.

    “Mithril Weapons”
    “Mithral Ingots”

    2) A mithr[a|i]l rapier seems to be missing from the list of weapons that can be created? Good riddance I say, but I know a certain elf that will be disappointed 🙂

    #55389
    SpymasterGend
    Participant
    • Markshire PCs:

    Sorry–found this thread after posting elsewhere (OOG). Same problem with grotto clay. Shook shovel in frustration after trying approach from multiple angles. Plenty of clay to be dug in the world of course.

    Bronze wire hood w/o properties made at loom on right when entering tanner’s foothold, this AM, char Sun-Ok Cheng, tossed in trash can outside tanner.

    Other post also dealt with lack of mith. rapier and titanium/silver wire and derivatives.

    Other post also queried whether a new thread for further crafting ideas was to be established for clarity.

    *backs hastily away from poster of Brak*

    Gend

    #55390
    Osay
    Participant
    • Markshire PCs:

    @Thrym wrote:

    I assume you have a shovel?

    Yes T, I did….cause I dug Sand up in the same location.
    It might just be me, somebody else go try to dig up some clay…if you can, then its me…if not its a bug.

    #55391
    Lt. Tyler
    Participant
    • Markshire PCs:

    @Brindisium wrote:

    15:23 Armour crafting station in Trevor’s Smithy

    The recipe for mithril shields doesn’t recognise enchanted mithril ingots. Six are in the anvil but the dialogue shows “0 of 4 enchanted ingots of mithril”. Maybe this is related to the mithril/mithral dual spelling?

    I found the problem, will send script update to T tonight.

    LT

    #55392
    Brindisium
    Participant
    • Markshire PCs:

    Clay issue confirmed

    Edit: Re mithril ingots

    I found the problem, will send script update to T tonight.

    Thanks

    #55393
    Lt. Tyler
    Participant
    • Markshire PCs:

    @Brindisium wrote:

    …Edit: Re mithril ingots…

    Actually the fix was easy so I sent it to T already.

    It wasn’t related to the various spellings of mithral vs mithril, which is an annoyance, but not something I will go through and fix at this point.

    Consider it something where the rendering of the real dwarven word into common just doesn’t really cut it!

    Also, the mithral weapons should work, and be craftable. I think the problem was limited to the shields.

    LT

    #55394
    Monty
    Participant
    • Markshire PCs:

    By the way, can’t copper shields be enchanted to something a bit er, stronger? *Harumphs and disappears quickly toward the enchanting altar*

    M3C

    #55395
    Opinvu
    Participant
    • Markshire PCs:

    No! Copper is shody material for a sheild! A real man doesn’t use one for long, he gets a man’s sheild. Copper is a weak material that can only hold a weak magic.

    #55396
    mule
    Participant
    • Markshire PCs:

    *a man’s shield is made of manly materials such as iron, mithril, adamantium, etc…

    #55397
    Monty
    Participant
    • Markshire PCs:

    I’ll tell you what – you stand there with your manly iron plain shield, and I’ll give your opponent a weak, shoddy, copper lightning shield and we’ll field test……… *Grin*

    M3C

    #55398
    mule
    Participant
    • Markshire PCs:

    so you’re saying his opponent will be highly resistant to electrical effects? Meh… heh

    – mule

    #55399
    SpymasterGend
    Participant
    • Markshire PCs:

    Couple more crafting bugs, and more kudos:

    Anyone notice the increase in recipe count? Yay! Craftable Dyes! Fill out the palette. Hurrah. And an actual use for foodcrafting–now Sun can sew AND cook! Terrific adventure skills.

    Did note the curing tubs in Foot tanner had two entries each in menus (side-by-side) for light orange cloth dye and light orange leather dye. Recipes same for each pair. Don’t know if just a duplicate or replace other color choice though.

    Sometime this early am, either tanner loom in foot, tried crafting either cobalt wire hood or cobalt padded, and cobalt wire in loom was not appearing/counted (ala the mith ingot issues mentioned prior).

    Having laboriously collected plat and adam ores, smelted them, and made wire from them, was poised just now to try the plat and adam hoods/padded see if same wire problem–but got caught by reset.

    Also–posted in OOG thread a more philosophical comment/query re mith short swords/rapiers and the mith wpns list.

    And yes, Sun spends a lot of time in the house of Alec the Tanner–don’t read anything into that, necessarily.

    Thanks all,

    Gend

    #55400
    Lt. Tyler
    Participant
    • Markshire PCs:

    Thanks Gend, I’ll look into the wire issues.

    As for the dye recipes being similar, it might be that this was intentional. There were only so many ingredients we could think of, and might have simply left the cloth and leather recipes the same. I’ll double check.

    Hope you’re all enjoying the new recipes!

    LT

    #55401
    Ceorlas
    Participant
    • Markshire PCs:

    Lots of luvverly stuff in this update, really looking forward to the new jewelery (for which we could do with a proper recipe card rather than the existing list of cut gems >> fine gems).

    Woodcraft
    mahogany Tower shield mislabeled as (a second) mahogany Small shield

    How about catching up with some of the older bugs – especially Oat Flour correction in Bag of Thunder and putting Chamomile somewhere IG?

    #55402
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    Fairly certain Chamomile is in game. Though I supposed I could check.

    Not everything is in a garden.

    #55403
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    LT’s latest update is in game.

    Enjoy.

    #55404
    Ceorlas
    Participant
    • Markshire PCs:

    If you can tell me that Chamomile /is/ IG somewhere then I will be happy to continue searching for it 🙂

    OTOH : If a DM wants to cook up an evening’s play based on getting it or another player’s char needs assistance with something .. Nitha /really/ wants to find that plant 🙂

    #55405
    Osay
    Participant
    • Markshire PCs:

    @Thrym wrote:

    LT’s latest update is in game.

    Enjoy.

    I don’t know if it was in the update or not, but the cobalt wire is still not showing that its there when you go to make Cobalt Stitched Hoods.

    #55406
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    Also adjusted the clay and sand deposits in the new section of the Grotto.

    #55407
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    It appears that the dirt mounds are backwards.

    They allow me to access them locally when I test them but not online.

    Anyway. I will fix them and re-upload the mod with them facing the other way.

    Very strange.

    #55408
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    Third time’s the charm perhaps.

    Damn dirt mound model doesn’t seem to like any direction.

    Gonna replace it with something else.

    #55409
    Thrym
    Keymaster
    • Markshire PCs: Grottle, Gruzk, Ashimar

    New model works. Enjoy.

    And yes, chamomile plants exist in game.

    #55410
    Lt. Tyler
    Participant
    • Markshire PCs:

    Thanks for all the recipe bug reports. I’m not sure if I’ll be able to address them this weekend, but early next week I should have some time for squashing!

    Thanks for your patience,

    LT

    #55411
    Ceorlas
    Participant
    • Markshire PCs:

    Thank you for the heads up on chamomile, T, and the clay corrections .. search is on :0

    #55412
    Brindisium
    Participant
    • Markshire PCs:

    Can confirm that the new shields recipes are IG and working now. Thanks.

    #55413
    Brindisium
    Participant
    • Markshire PCs:

    Not a bug but…

    I made one of the new mithril weapons (a battleaxe), very nice looking! The additional damage type seems perfectly in keeping with the metallurgy. However considering the weapons are made from enchanted ingots it would also seem plausible to me that the weapon itself would also be enchanted…

    A +1 enchantment on the weapon would make it comparable in desirability to an iron battleaxe of fire (+1) with 1d6 fire damage. The enchanting difficulty of creating the ingots is also very comparable to the enchanting difficulty of creating a fire weapon.

    Seem reasonable?

    #55414
    SpymasterGend
    Participant
    • Markshire PCs:

    Bit more on wires:

    Got a chance to try adam and plat wires in loom–they do count in recipes, and do craft properly–at least hoods. Haven’t tried mith yet, but problem maybe just cobalt wire. Help limit your search anyway, Loo.

    Enjoying new recipes and almost as much enjoying explaining IG how Sun, recipe card-challenged, actually obtains the information that is derived from crafting stations.

    One question just for yucks–has the quirky tinker device ever taken a life?

    Gend

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